
Jane Grabowski
Artist Statement
I am an installation artist who creates uncanny spaces inspired by religion, the paranormal, and the occult. I often use found-object, drawing, writing, photography, and other elements to blend my fictional worlds with reality, mirroring the cohabitation of information and misinformation present in the internet age.
Artist Contact & Info
Artist Name: Jane Grabowski
Artist Email: Jane.grabowski2020@gmail.com
Artist Phone: 412-867-9464
Artist Medium/s: Multimedia Arts, Sculpture and Installations, Written Word
Social Links
Instagram: @janerobinholt
Common Application Responses
Discuss your most significant body of work or recent projects and why your practice intrigues you.
My most significant body of work is Just Stand There and Wait, a series of drawings, musings, and found-objects displayed around an altar dedicated to the microwave. This work has been displayed twice, honing in on different aspects of The Sacred Microwave both times. The Sacred Microwave is a satirical religion designed to highlight our cultural obsession (worship) of convenience, our separation from the means of production, and the widespread presence of simulacra. The original display of Just Stand There and Wait took the name "Now That's an Alien" and focused on the colonialist underpinnings of American culture, particularly in food. It also leaned more-heavily on found object. The second display of Just Stand There and Wait focused on the unsustainable and overwhelming subjugation of humans and climate that support the lifestyle of wealthy Americans, Europeans, and others across the world. This second display also included a participatory element, where access to the artwork was based upon each viewer leaving an "offering" (original drawing, poem, etc) to the microwave, forcing them into complicity and worship, lest they be denied access to the comforts of the god of convenience. During both exhibitions the visual design of Just Stand There and Wait is based on UFO and conspiracy culture in the U.S.
What project do you plan to complete during any residency and what resources or support (e.g., studio space, accommodations) would you need?
I hope to ground my future work in a more geographic and environmental context. For any Pennsylvania-based residency I would explore the history of the city I am in, and create an American-style cryptid complete with a legend that investigates the environmental and labor history of the region. Folklore often reflects the cultural fears of the period they were coined in; my work would lean on that power by designing a creature whose legend can help people learn and reinterpret the history of where they live. This work would include "artifacts" that seem to be evidence of said creature (foot-prints, claw marks, a feather, a scale, etc), doctored photographs that appear to capture its existence, and original newspaper articles, police reports, and other documents that show the creature's presence in archives and history. All of these elements would be presented as true. Finally, I would like to create a short movie based on Bigfoot Hunting, Ghost Adventures, and similar TV shows. This movie would be presented as my fun and light-hearted artwork based around the "real" story of this cryptid present in local record. During a residency I could work on just a few of these pieces, or the complete project, depending on its length and scope. For any national or international residencies, I may rework this concept to focus on a smaller area (maybe one building, instead of one town), and I would change the creature to be more universal (a ghost) or more site-specific (something based upon local wildlife, or local lore).
Describe your current practice and style explaining your creative processes and influences.
In my practice I construct alternate-realities just to the left of our own. Through forensic storytelling and immersive elements, I create multimedia installations that pull the viewers into new worlds. I include theatrical, interactive, or participatory pieces in each artwork to challenge the status of art as static or objective. Including these kinds of pieces also dissipates the barrier between artist and art-viewer. I am inspired by internet alternate-reality -games (ARGs), paranormal phenomenon, the history of American spirituality, and religion. My process begins with an intriguing concept, which I develop through drawing, writing, and research. I often work through characters representative of personal struggles, then I write them working through problems allegorical or satirical to those in the real-world. Towards the end of my process, I present my alternate-realities as fact to the audience during gallery openings, online, and in personal conversations. These one-on-one interactions further extend my artistic practice into a living experience highlighting the pervasiveness of misinformation and our subjective understandings of reality.
Artist Portfolio





